CALISTA, S. A.; ARRASIKHA, I.; PUTRI, N. A. .; PURBANTINA, A. P. . Global Multimedia Value Chain Mapping Analysis of the Game League of Legends (2006-2025). Journal of Integrative International Relations, [S. l.], v. 11, n. 1, p. 140–158, 2026. DOI: 10.15642/jiir.2026.11.2.140-158. Disponível em: https://jurnalfisip.uinsa.ac.id/index.php/JIIR/article/view/1751. Acesso em: 16 may. 2026.